Mo-Sys Virtual Camera Handwheels
Key Features
- Traditional handwheel control for virtual cameras
- Precise pan, tilt and dolly control
- High-resolution encoding: 4 million ticks per revolution
- Accurate tracking data for virtual camera movement
- Fully adjustable system for flexible operator setup
- Single-unit travel storage for quick, easy setup
- Unreal Engine 4 integration through free tracking plugin
Description
Mo-Sys Virtual Camera Handwheels – Traditional Camera Control for Digital Filmmaking
Bring hands-on camera operation into virtual production with Mo-Sys Virtual Camera Handwheels. Designed to control a virtual camera inside Unreal Engine, this encoded handwheel system connects familiar filmmaking techniques with digital environments, giving camera operators a tactile way to shape virtual shots.
Control pan, tilt and dolly movements through traditional handwheels, supported by precise tracking data. For operators accustomed to physical camera controls, the system brings an established operating approach into virtual filmmaking.
With an encoder resolution of 4 million ticks per revolution, Mo-Sys Virtual Camera Handwheels capture finely measured rotational input for virtual camera control. This high-resolution encoding supports the precision required when directing camera movement within a digital scene.
The fully adjustable system also supports practical production workflows. It fits into its travel box as one assembled unit, making transport convenient and setup quick and straightforward.
Mo-Sys specifies Unreal Engine 4 integration through its free tracking plugin, available through the UE4 Marketplace, providing a connection between the physical controls and the virtual camera.
For filmmakers bringing traditional camera skills into virtual production, Mo-Sys Virtual Camera Handwheels offer a direct, familiar interface for controlling movement and composing shots in a digital world.
